I’m a little late to the party with this one, but its a great post. Michael Abbott of Brainy Gamer fame recounts a GDC talk Margaret Robinson gave this year about the limits of game design and development.
Growing Games is a blog run by me, Michael Burnley, about the (awesome!) field of game design with posts ranging from philosophy to snippets of code. Besides that, this site will be a journal of sorts of my endeavors as a budding game designer.